Samson devs announce big patch to start fixing its “unacceptable” launch bugs, and boy am I glad to see it’ll add in multiple saves
The new crime simulator Samson, developed by Liquid Swords and helmed by Just Cause director Christofer Sundberg, launched with significant technical issues that developers are quickly working to address. The game’s debut was plagued by numerous bugs ranging from minor glitches to game-breaking problems that prevented players from completing playthroughs.
Recognizing the severity of the issues, Liquid Swords announced that a substantial patch is scheduled for release before the week concludes. The update represents the studio’s commitment to fixing what creative director Christofer Sundberg acknowledged as “unacceptable” launch conditions. Among the improvements coming in the patch is the addition of multiple save functionality, a feature many players felt was essential but missing from the initial release.
The launch difficulties come despite the game showing promise in its core concept—a gritty crime simulator that reviewers noted, at its best moments, captures the spirit of GTA 4 roleplay mods. However, the execution was undermined by the prevalence of technical problems that marred the player experience.
This rapid response from the development team suggests an earnest effort to salvage the title’s reputation and player trust following its problematic debut. The inclusion of multiple saves alone addresses a fundamental quality-of-life feature that gamers have come to expect as standard.