A character model datamined from Grand Theft Auto 5’s source code ‘could actually be Agent’s protagonist’, according to online sleuth
A character model datamined from Grand Theft Auto 5’s source code may represent the protagonist of Agent, Rockstar Games’ long-cancelled open-world project. Originally announced in 2007, Agent was once a high-profile title in development but never progressed beyond occasional concept art releases. The project gradually faded from public awareness and was removed from Rockstar’s website in 2021.
Recent statements from Rockstar executive Dan Houser revealed that Agent underwent approximately five different iterations during its development, suggesting the scope and direction of the project shifted significantly over time. The datamined character model provides rare concrete evidence of the game’s visual development and offers a glimpse into what the cancelled project might have looked like.
This discovery highlights how source code breaches and datamining continue to reveal details about abandoned game projects, providing gaming historians and enthusiasts with insights into development decisions and creative directions that never reached the public. Agent remains one of gaming’s most mysterious cancelled projects, with limited official documentation about its gameplay, story, or mechanics released by Rockstar over the years.