Leaked GTA Online revenue data boosts publisher Take-Two’s stock

Hacker group ShinyHunters breached Rockstar Games’ security and released confidential financial data on April 13, revealing detailed revenue figures for GTA Online and Red Dead Online. According to the leaked information, GTA Online generates approximately $1.3 million per day, with annual estimates reaching nearly $500 million from microtransactions alone—a remarkable figure for an online platform that has sustained operations for over 13 years.

The breach unexpectedly boosted Take-Two Interactive’s stock price, with the publisher experiencing one of its strongest trading days of 2026. The positive market reaction reflects investor confidence in the enduring profitability of GTA Online and its proven long-term revenue sustainability.

The leaked data provided platform-specific insights, revealing that PlayStation accounts for a substantial portion of GTA Online’s revenue, while PC generates significantly lower microtransaction income despite maintaining a steady player base. This discrepancy may partially explain Rockstar’s strategy of delaying GTA 6’s PC release.

Rockstar Games downplayed the incident, characterizing the breach as exposing only “a limited amount of non-material company information” with no expected material impact on studio operations or GTA 6’s development. The hacker group had initially demanded $200,000 before releasing the data.

However, context matters. Industry observers noted that while the stock price increase is noteworthy, it does not fully offset the losses Take-Two has sustained since January 2026. The company’s share price remains below earlier 2026 highs, suggesting investor sentiment remains cautious despite this week’s positive reaction.

Sources