Overwatch’s Switch 2 version is currently missing the promised 60 FPS boost, but a fix is coming soon

Overwatch’s Switch 2 port launched this week alongside Season 2: Summit, but the version is struggling to deliver on its promised performance improvements. The game was advertised to run at up to 60 FPS in both docked and handheld modes on Nintendo’s latest console, with enhanced visuals as a key selling point for the port.

However, players have reported significant performance issues since launch. The frame rate has been a particularly sore point, with complaints describing the game as running in a “less-than-optimal state” with janky, inconsistent performance. Rather than meeting the advertised 60 FPS target, the Switch 2 version appears to be underperforming relative to expectations.

Blizzard has acknowledged the problems and stated that a hotfix is in development to address the performance concerns. The company has not provided specific details about the root cause or an exact timeline for the fix, but the acknowledgment indicates they are prioritizing a resolution.

This marks a disappointing launch for Overwatch on Switch 2, especially given that improved performance was positioned as one of the primary reasons to play on Nintendo’s new hardware. The rebranded Overwatch (which dropped the “2” from its title) has been generally well-received since its relaunch. The Switch 2 port presented an opportunity to bring the hero shooter to Nintendo’s audience, but these performance issues may hinder adoption among players seeking a smooth gaming experience.

Sources