Gear of War: E-Day Giving Cliff Bleszinski ‘Goosebumps’

Legendary game developer Cliff Bleszinski, who served as Lead Designer on the original Gears of War trilogy, has expressed enthusiastic support for the upcoming prequel Gears of War: E-Day. Despite stepping back from the video game industry in recent years, Bleszinski’s reaction to the game has been remarkably positive, describing it as giving him ‘goosebumps’ and stating he ‘can’t wait’ for its release.

Bleszinski views E-Day as righting the course for the franchise, suggesting the prequel represents a return to form that revitalizes the series. The game has already garnered strong positive reception in its early showings, with audiences responding favorably to its direction and approach.

A key strength of E-Day appears to be its emphasis on returning to beloved elements from the original games, particularly reintroducing the memorable characters that defined the early trilogy. This nostalgic foundation, combined with modern development standards, positions the game to reconnect with both longtime fans and new players. For Bleszinski, whose creative contributions helped establish Gears of War as a landmark third-person shooter franchise, the positive trajectory of E-Day represents a promising chapter for the series he helped create.

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