“Most of these are on us” - Invincible Vs devs reveal why rage quitting was such a problem during the open beta, and how they’ll fix it
Following the successful open beta of Invincible VS, developer Quarter Up has addressed a significant rage quitting problem that emerged during the game’s ranked mode testing. The studio acknowledged that most of these issues stem from their own design choices rather than player behavior, attributing the problems to several technical and gameplay factors including a rank point bottleneck that prevented immediate updates to player standings after matches.
In a detailed blog post analyzing feedback from the beta period, Quarter Up outlined concrete solutions to reduce future rage quitting incidents. The primary fix involves implementing a penalty system where players who disconnect during ranked matches will lose League Points. Additionally, the developers are implementing systems to restrict players who frequently quit matches from accessing the ranked queue, creating consequences for repeat offenders.
The open beta, which was extended due to positive reception overall, served as valuable testing ground for the competitive features. Despite its success, the rage quitting issue highlighted the balance required between maintaining a welcoming competitive environment and preventing players from abandoning matches when facing losses. Quarter Up’s transparent acknowledgment of their responsibility in causing these conditions demonstrates a commitment to refining the ranked experience before the game’s full release.
These adjustments represent a common challenge in competitive online games, where maintaining player retention must be balanced against fostering competitive integrity and discouraging poor sportsmanship.