The shake up to Arc Raiders Expeditions may turn the extraction shooter into a week-long bloodbath, but it could pair well with the “significant changes” planned for its skill tree
Arc Raiders, the extraction shooter by Embark Studios, is making significant changes to its Expeditions system—recurring events that allow players to reset their account progression in exchange for skill points and buffs. The studio is shifting the reward structure from being based on wealth accumulated to rewards earned through damage dealt during the event.
While seemingly minor, this adjustment has the potential to fundamentally alter the tone of Arc Raiders’ community. The game has built a reputation for being friendly and helpful, but prioritizing damage dealt could intensify competition and transform Expeditions into what some are calling a “bloodbath”—encouraging more aggressive, cutthroat gameplay.
Expeditions serve a critical function within Arc Raiders’ live-service ecosystem: they prevent massive power gaps from forming between veteran players and newcomers by periodically resetting progression. Embark Studios has announced “significant changes” coming to Arc Raiders’ skill tree system, suggesting these updates are part of a larger rebalancing effort designed to reshape how players approach both competition and progression.