Fallout: New Vegas dev says it could’ve been set in New Orleans because ’the vibe was so cool, the flavor was cool, [it would’ve been] so sweet'

Fallout: New Vegas writer and former Obsidian creative director Chris Avellone revealed in a recent interview with content creator TKs-Mantis that New Orleans could have been considered as an alternative setting for the acclaimed RPG. Discussing the development of the 2010 game, Avellone praised New Orleans’ distinctive cultural atmosphere and aesthetic appeal, suggesting it would have been a compelling location for the game’s world.

The interview also touched on technical aspects of the game’s development, with Avellone raising questions about whether Bethesda retains the original source code for Fallout: New Vegas. This detail connects to broader conversations within the gaming community about game preservation and developer access to legacy titles.

Sources