“What players don’t realise is that their favourite games right now were already built with AI”

According to Google Cloud’s global games director Jack Buser, artificial intelligence is already embedded in the development of most top-tier video games, though many studios remain silent about their use of the technology. Speaking at GDC, Buser revealed that practically every major studio is leveraging AI tools to accelerate development timelines and reduce production costs.

Buser, who brings decades of experience in games technology—including over ten years at Sony developing PlayStation services like Home, Now, and Plus, followed by work on Google’s Stadia initiative—is now leading Google Cloud’s games division. The company offers studios AI-powered solutions designed specifically to streamline development workflows and lower expenses.

Despite AI’s widespread adoption in modern game development, significant hesitation exists around public disclosure. Many studios are deliberately avoiding transparency with players regarding their use of AI tools, creating a disconnect between the reality of how games are made and what consumers understand about the products they’re playing.

Buser’s optimism about AI’s potential to solve the video game industry’s challenges contrasts with ongoing concerns about implementation and transparency. The revelation highlights a growing gap between industry practice and consumer awareness—players may already be engaging with AI-assisted games without realizing it.

This disclosure raises important questions about industry standards for disclosure, the role of AI in creative processes, and whether studios have an obligation to communicate their development methodologies to consumers. As AI adoption becomes the norm rather than the exception in game development, the conversation around transparency and player awareness is likely to intensify.

Sources