Round Up: This PS5 Game Changes Based on Other Players, and Reviewers Are Liking It

Tides of Tomorrow is generating positive reception for its innovative approach to asynchronous multiplayer gameplay on PS5. The game features a novel mechanic where players’ worlds dynamically change based on the decisions and actions of other players they follow throughout their adventure.

The core gameplay concept allows players to choose which other players to follow—either selecting from a list of random players or using specific seeds to follow friends or content creators. As you progress through the game, the choices made by those you’re following will directly impact your experience, affecting everything from environmental conditions to the behavior of NPCs. For example, characters may become hostile or cooperative depending on how previous players treated them, and locations may show signs of damage or restoration based on predecessors’ actions.

This implementation represents an innovative use of asynchronous multiplayer design, creating a sense of connected gameplay without requiring real-time interaction. The game emphasizes the philosophy that every player’s actions have consequences “For Those Who Come After,” creating a ripple effect throughout the game world.

The concept draws thematic parallels to Clair Obscur: Expeditions, which won Game of the Year last year and similarly explored interconnected player agency. Reviewers have responded positively to Tides of Tomorrow’s execution of this idea, praising how it creates a unique, shared-world experience while maintaining the single-player adventure format.

Sources