Gamescom Dev 2026 announces first speakers and sessions

Gamescom Dev 2026 has announced its initial speaker lineup and sessions for the conference taking place in August. The event will feature over 50 confirmed speakers representing some of the gaming industry’s leading studios and companies.

The announced participants include representatives from major developers and publishers such as Sucker Punch Productions, Remedy Entertainment, Quantic Dream, Insomniac Games, Ubisoft, Housemarque, Bloober Team, CD Projekt Red, ZA/UM, and Epic Games, as well as Sony Interactive Entertainment and Riot Games.

Among the confirmed sessions, Samuel Holley, lead gameplay engineer and designer at Sucker Punch Productions, will present ‘Clues and Camping in Ghost of Yōtei: Curating Guided Exploration Through a Non-Linear Open World,’ offering insights into the design philosophy behind the developer’s upcoming title.

The conference serves as a key gathering for industry professionals to share knowledge, discuss development practices, and showcase upcoming projects. With speakers spanning multiple studios and disciplines, the 2026 edition promises to cover diverse topics relevant to game development and the broader gaming industry.

Sources