Former Call of Duty Dev Has a Lead Role on Tarkov Head’s New Game
Rant Gaming Studios has announced that Aaron Beck, a veteran concept artist from the Call of Duty franchise, is heading the conceptual design work on Fragmentary Order (Frago), an upcoming extraction shooter. The project is spearheaded by Nikita Buyanov, the creative mind behind Escape from Tarkov, the decade-old extraction shooter that helped define the genre.
According to the studio, Beck has been collaborating with Rant Gaming on Fragmentary Order for over eighteen months, with his distinctive artistic style already visible in the game’s early promotional materials. The announcement comes just weeks after Fragmentary Order’s initial reveal, yet the project has already made waves in the extraction gaming community, capturing significant attention from fans and industry observers alike.
Beck brings substantial experience from his previous work on the Call of Duty series, where he contributed to the franchise’s iconic visual design. His involvement signals a high-profile talent acquisition for what could become a major competitor in the extraction shooter space, particularly given the genre’s explosive growth and Buyanov’s proven track record with Escape from Tarkov.
Fragmentary Order represents another creative venture for Buyanov, who continues to expand his influence beyond Tarkov. The project’s rapid market impact suggests strong anticipation and interest from the gaming community, indicating that the combination of Beck’s artistic vision and Buyanov’s genre expertise has resonated with players seeking fresh experiences in the extraction shooter category.