Invincible VS Launch Patch Tweaks Move-Sets and Addresses Crashes
Invincible VS, a new 3-on-3 tag fighting game launching on April 30, 2026, will receive a substantial day-one patch addressing balance issues and performance problems identified during its open beta. The patch incorporates feedback from the mid-April beta test and implements significant adjustments to game mechanics and fighter movesets.
The primary focus is eliminating overpowered combo sequences. Developers have reduced damage scaling to remove “Touch of Death” routes—infinite or near-infinite combo chains requiring minimal execution. By reducing these easy-to-perform, repeatable combos, the patch aims to promote more skillful and competitive gameplay.
Beyond balance changes, the patch includes comprehensive adjustments to individual fighter movesets, fine-tuning each character’s capabilities based on beta feedback. The update also addresses various technical issues and crashes encountered during testing, ensuring improved stability at launch. This comprehensive day-one patch reflects standard fighting game industry practice, where post-launch balance refinements are essential as developers optimize gameplay based on player feedback and competitive use.