After ditching PvP for solo and co-op, legendary designer Warren Spector’s stealthy Thick as Thieves reveals a price so low I thought it was a typo

Thick as Thieves, the highly anticipated stealth game from OtherSide Entertainment and legendary designer Warren Spector, will launch on May 20, 2026, with an exceptionally low price point of $5/£5/€5. The game represents a spiritual successor to Spector’s iconic Thief series and marks a significant shift from its original vision—the title was initially announced in 2024 as a PvPvE multiplayer experience but has since been redesigned to focus on single-player and cooperative gameplay.

Set in an alternate-history 1910s Scottish city called Kilcairn, Thick as Thieves emphasizes stealth and heist mechanics within an immersive-sim inspired framework. The launch will feature an “introductory campaign” spanning two dynamic, replayable maps with 16 missions and six unlockable gear pieces, offering at least four hours of gameplay. The studio describes this release as a “meaty taster” of the game’s full potential, suggesting expanded content is planned post-launch.

OtherSide Entertainment, founded by Paul Neurath and Warren Spector—both legendary figures from Looking Glass Studios that created the original Thief franchise—aims to deliver a modern take on immersive stealth gameplay. The remarkably affordable price point makes the game accessible to a broad audience, particularly given its pedigree and expertise. The game is launching in early access, indicating that players should expect ongoing development and potential expansions.

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