While you wait for Subnautica 2, here’s a moody Bioshock-esque strategy game in which you can put Big Daddies on crabs
Tides of Tethys is an underwater strategy roguelite with city-building elements that offers an alternative for players anticipating Subnautica 2’s early access launch. Developed with inspiration from Jules Verne’s adventure fiction and elements of Warhammer 40,000, the game immerses players in procedurally generated ocean floors where they command groups of bathynauts.
The core gameplay revolves around expanding and managing modular outposts while ensuring your Knights maintain adequate supplies of oxygen, power, and food. Players must navigate increasingly hostile aquatic creatures as they explore the deep seas, dealing with threats such as giant crustaceans encountered in the recently updated demo.
The game’s aesthetic draws from multiple influences, combining a moody atmosphere reminiscent of Bioshock with strategic mechanics. The references to Big Daddies in the title suggest stylistic inspirations that extend beyond pure survival mechanics into the realm of atmospheric, character-driven gameplay within an underwater setting.
Tides of Tethys represents the growing interest in underwater-themed games beyond just survival titles, exploring strategic planning and base management in alien ocean environments. For players seeking a deeper narrative experience or more complex systems than straightforward survival games offer, the combination of roguelite elements with persistent city-building mechanics provides a distinctive approach to the undersea exploration genre.