“I dunno if I’m cooking or becoming cooked”: Iron Lung and Dusk dev David Szymanski is making a giant ant shooter set inside mountains of trash
David Szymanski, the developer behind acclaimed titles Dusk and Iron Lung, is working on a new game titled B.U.G.B.I.T.E., an isometric shooter set 400 years in the future. The game features giant ants and takes place in an environment of towering mountains of trash. While Szymanski has not yet made a formal announcement about the project, details about the game have begun to surface, offering a glimpse into his next creative venture. The isometric perspective represents a shift in visual presentation from some of his previous work, while maintaining the action-focused gameplay sensibilities that defined games like Dusk. The post-apocalyptic setting filled with refuse and oversized insects suggests a dystopian or hostile world that players will need to navigate and survive. B.U.G.B.I.T.E. continues Szymanski’s pattern of developing distinctive, atmospheric experiences with unique artistic visions. The game’s premise of battling giant ants in a desolate, trash-filled landscape indicates a blend of creature-focused combat with environmental storytelling. As an independent developer known for innovative and genre-aware design, Szymanski’s new project is likely to attract attention from players who appreciated his previous work. Further details about gameplay mechanics, release platform, and official release timeline remain to be revealed pending a formal announcement.