The world of videogames is ‘currently not well understood’ with major decisions based on ‘a limited, partial view’, say industry organisations UKIE and OKRE

Industry organizations UKIE (UK Interactive Entertainment) and OKRE have released a new report highlighting critical gaps in how the video game industry is understood and studied. The report argues that the gaming world is “currently not well understood” and that major decisions affecting the industry are being made based on “a limited, partial view” of how it actually operates.

The organizations point out a significant disconnect between decision-makers—including studio CEOs and politicians drafting gaming policies—and the reality of how the industry functions. This knowledge gap appears to stem from a lack of accessible, comprehensive data about the gaming sector. The report calls for the establishment of a more unified and coherent research framework that would provide better insights into industry operations.

The organizations suggest that without adequate data and research infrastructure, influential figures continue to make consequential decisions without full understanding of their potential impacts. This has broader implications for gaming policy development, industry regulation, and strategic business decisions. By advocating for better research frameworks and data availability, UKIE and OKRE are seeking to create a more informed landscape where decision-makers across the industry and in government have access to reliable information about gaming trends, market dynamics, and industry practices.

Sources