Surreal narrative match-3 game Titanium Court has sold over 25,000 copies, giving designer AP Thomson enough time to peacefully work on his next game

Indie game Titanium Court, a surreal narrative match-3 title designed by AP Thomson and published by Fellow Traveller, has exceeded expectations following its launch roughly a month ago. The game has sold over 25,000 copies, marking a significant commercial success for the experimental and unconventional title.

Fellow Traveller, the publisher renowned for releasing acclaimed indie games such as Citizen Sleeper and 1000xResist, announced the achievement via social media approximately three weeks after the game’s release. While 25,000 copies might represent modest numbers for larger indie projects, the sales milestone is substantial for an off-beat title with such a distinctive creative vision.

The commercial success provides Thomson with the creative freedom and financial stability to focus entirely on developing his next project. This achievement highlights the continued viability of innovative, experimental games in today’s market and demonstrates that players remain receptive to unique, unconventional experiences.

The success of Titanium Court underscores the resilience of indie developers and independent publishers in navigating a challenging gaming landscape, where smaller projects with distinctive voices continue to find audiences despite intense competition from major publishers and established franchises.

Sources