Nvidia continues to make astronomical amounts of money from AI, with the first quarter of 2026 being its biggest to date
Nvidia reported record revenue of $81.6 billion in Q1 2026, marking an 85% year-on-year increase driven almost entirely by AI infrastructure demand. The company’s data centre segment—which handles AI infrastructure and compute—generated $75.2 billion in revenue, up 92% from the previous year.
The most striking aspect of Nvidia’s latest earnings call was the near-total absence of discussion about gaming, the business segment that historically defined the company for consumers. Gaming operations have been formally reclassified under broader market platforms, with the CFO noting that gaming consoles and PCs are now categorized as part of an “edge computing” segment alongside robotics, automotive systems, and AI-powered devices. Graphics cards for gaming no longer receive specific mentions in earnings discussions, effectively downgrading the segment in corporate priority.
Looking ahead, CEO Jensen Huang expressed confidence in Nvidia’s upcoming Vera Rubin GPU architecture, predicting it will be even more successful than the current Grace Blackwell generation. Huang stated that “every single frontier model company will jump on Vera Rubin from the get go,” signaling that the company’s strategic focus remains firmly on the AI and data centre markets. The rebranding and deprioritization of gaming reflects a broader industry trend where AI infrastructure has become the dominant driver of GPU demand and corporate revenue.
Sources
- Nvidia continues to make astronomical amounts of money from AI, with the first quarter of 2026 being its biggest to date
- ‘Every single frontier model company will jump on Vera Rubin from the get go’: Nvidia CEO insists the future looks bright
- Another quarter, another quarterly update from Nvidia that doesn’t mention gaming