Four ‘Areas Of Improvement’ Are Already Being Worked On For Forza Horizon 6

Playground Games has identified four areas of improvement for Forza Horizon 6 just days after the game’s launch, with Drivatar AI balance emerging as the most pressing concern raised by players.

The primary issue centers on player feedback that Drivatars—the game’s AI opponents—are too difficult and overly aggressive, particularly at higher difficulty settings. Players have reported that AI opponents are too fast to compete against on elevated difficulty levels. Playground Games has confirmed they are actively investigating the issue and committed to monitoring player feedback while analyzing their internal data.

However, the studio has notably stopped short of committing to specific changes, indicating they intend to gather comprehensive data before implementing adjustments to Drivatar behavior and performance.

Beyond the Drivatar concerns, three additional areas of improvement are being addressed by the development team, though specific details about these other improvements were not included in the available information.

This rapid response from Playground Games demonstrates the typical post-launch support cycle for major releases, where studios engage directly with the community to identify and prioritize issues in the critical opening days. The team’s methodical approach—investigating rather than immediately implementing changes—suggests they want to ensure any balance adjustments are data-driven and don’t introduce unintended consequences.

Sources