A 23-year-old D&D CRPG just got patched to add achievements and fix a bug that stopped you from earning XP
Troika’s 2003 D&D CRPG The Temple of Elemental Evil has received its first significant update in years, introducing achievements and fixing a long-standing bug that prevented players from earning experience points. The patch marks the latest effort to sustain the classic computer adaptation of the tabletop adventure module.
Originally released in 2003, The Temple of Elemental Evil faithfully adapted the third edition Dungeons & Dragons ruleset into a turn-based computer RPG. The game is primarily remembered for its authentic implementation of D&D mechanics and its extensive outdoor exploration areas, particularly the village of Hommlet and the piratical settlement of Nulb, though it also features a substantial dungeon complex as its namesake location.
SNEG, a preservation-focused group, revived the title and brought it to Steam approximately one year ago with various refinements and updates. The newly released patch addresses long-standing player requests for achievement support while simultaneously fixing a game-breaking bug that blocked XP progression—a critical issue for any RPG. The update demonstrates ongoing interest in maintaining and improving the nearly quarter-century-old title for modern audiences.
The patch represents a broader trend in game preservation, as classic titles like The Temple of Elemental Evil continue to find audiences on digital distribution platforms. By addressing technical issues and adding modern quality-of-life features like achievements, these efforts help ensure older games remain playable and engaging for both nostalgic veterans and new players discovering the title for the first time.