Comedian Alasdair Beckett-King was a die-hard adventure gamer until he discovered Morrowind: ‘The first time I loaded it up, I walked straight into a little pond and was killed by a fish’

PC Gamer’s Disk Cleanup feature profiles comedian Alasdair Beckett-King, examining his lifelong relationship with gaming. Beckett-King’s gaming journey began in childhood with a second-hand ZX Spectrum and a black-and-white monitor, where he played the challenging platformer Dizzy. This early exposure set the stage for his passion for adventure games, which he pursued once reaching PC gaming.

Beckett-King became enamored with classic LucasArts adventure titles including The Secret of Monkey Island and Full Throttle, a preference he maintained throughout his life and career transition into film school. However, his allegiance to traditional adventure game design was fundamentally shaken when he discovered The Elder Scrolls III: Morrowind. The open-world RPG’s non-linear approach and alien landscape of Vvardenfell proved jarring compared to the linear, story-focused adventures he had long cherished.

In a humorous anecdote capturing the culture clash between adventure game conventions and Morrowind’s unforgiving design philosophy, Beckett-King recounts his first encounter with the game: upon loading it for the first time, he immediately wandered into a small pond where he was promptly killed by a fish. The incident exemplifies how Morrowind’s departure from traditional game guidance and its harsh, consequential world design caught seasoned adventure gamers off guard, reshaping his perspective on what gaming could offer.

Sources