Monster Hunter Stories 3 devs reveal cut content and ponder what ‘Resident Evil Stories’ could be
The article features a post-mortem interview with Capcom’s Monster Hunter Stories 3 development team, specifically director Kenji Oguro and art director Takahiro Kawano, who have collaborated for over 25 years. Their partnership began on the 2001 PS2 title Onimusha Warlords and has continued through numerous projects including the sci-fi shooter Lost Planet: Extreme Condition. In this retrospective discussion about Monster Hunter Stories 3: Twisted Reflection, the developers reveal cut content from the game and reflect on their creative process. Key topics covered include an analysis of JRPG player demographics and how audiences have received the latest installment. The developers also ponder the potential for expanding this narrative-driven “Stories” format to other Capcom franchises, speculating about what a hypothetical Resident Evil Stories game could look like. The interview offers insight into the development decisions, creative vision, and partnership behind Monster Hunter Stories 3, while also hinting at potential future spin-offs in the Stories series.