Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they’ve got a Homeworld guy doing the mechs
ZeroSpace is a new sci-fi real-time strategy game developed through a collaboration between Starlance Studios and Ironward. The title combines top-down tactical gameplay reminiscent of StarCraft with branching narrative choices and RPG-style dialogue systems inspired by titles like Mass Effect.
Players command a galactic “Protectorate” army composed of military units from various alien species and factions. The game is set within the Orion sector, where players must navigate political intrigue while leading their forces into battle. The protagonist, a human commander, guides the Protectorate through this tumultuous region, with the narrative promising meaningful player choice throughout the campaign.
A notable production detail is that ZeroSpace’s mechanical designs are being created by a developer from the acclaimed Homeworld franchise, bringing established expertise in sci-fi aesthetics and mechanical design to the project. The game aims to merge real-time strategy gameplay with choice-driven storytelling, appealing to players seeking narrative depth within the tactical RTS genre.
ZeroSpace is scheduled to enter early access on July 20, 2026. The game is being positioned as a single-player focused experience for those interested in sci-fi RTS games with substantial narrative components.