Patrice Désilets has unveiled 1666: Amsterdam, which includes some very angry looking cats
Patrice Désilets, the co-creator of Assassin’s Creed, has unveiled 1666: Amsterdam at Summer Game Fest, reviving a project that was lost for over a decade. The dark, third-person action-adventure follows Noa, the Collector, a witch who uncovers demonic entities hiding behind human faces. Players investigate by day and confront supernatural threats at night across multiple timelines spanning from 1666 to 1999.
The game’s journey has been extraordinary. Désilets began developing 1666: Amsterdam at THQ Montreal in 2011, but when THQ went bankrupt in 2013, the project faced cancellation. Ubisoft acquired the IP, and after Désilets’ departure from the company, the game remained shelved. Désilets eventually regained the rights through a legal battle and has been developing it at his own studio, Panache Digital Games (which previously created Ancestors: A Humankind Odyssey).
Now, players can experience a 30-minute prologue demo available immediately on Steam and Epic Games Store. The full game will enter early access later in 2026. The announcement marks a triumphant return for a project many believed lost forever, demonstrating both the persistence of its creator and the gaming community’s appetite for reviving abandoned titles. The prologue serves as a standalone narrative teaser introducing players to 1666: Amsterdam’s atmospheric world and witchcraft-driven gameplay.
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