Did this week’s PlayStation State of Play host the largest number of games running on PS5 Pro? Not technically, but close
Sony’s latest PlayStation State of Play event featured nearly the largest number of games running on PS5 Pro to date, according to coverage from Eurogamer. The showcase highlighted the console’s capabilities through multiple demonstrated titles, though it fell just short of breaking the record for most Pro-optimized games featured in a single presentation.
The coverage highlights Sony’s ongoing struggle with PS5 Pro promotion since the console’s launch. The author notes that despite the Pro’s release, major first-party announcements have often lacked clear messaging about Pro support. Notably, Ghost of Yotei was revealed in a September 2024 State of Play mere days after the Pro launched, yet its initial trailer contained no Pro footage, and the accompanying PlayStation Blog post made no mention of Pro compatibility—a missed opportunity to showcase the upgraded hardware alongside a flagship title.
The event demonstrates Sony’s attempt to reverse this trend by actively showcasing Pro versions of games, though the approach comes nearly a year after the console’s initial launch. The presence of multiple Pro-optimized builds at a single State of Play represents increased visibility for the hardware, suggesting Sony may finally be addressing the perception that PS5 Pro remains an overlooked product in its own ecosystem.
The article raises questions about Sony’s marketing strategy for its most powerful console, questioning why major first-party titles announced after Pro’s availability weren’t immediately positioned to highlight the hardware’s enhanced performance capabilities.