Wardogs is a ‘100% player driven’ modern military shooter for up to 100 players that’s ’not a battle royale’ or an extraction shooter
Wardogs is a new 100-player modern military first-person shooter announced during the Future Games Show, with a planned Steam release later this year. The game explicitly positions itself outside current industry trends of battle royale and extraction shooter genres, instead offering all-out warfare multiplayer gameplay.
The core gameplay revolves around a King of the Hill-inspired competitive mode where three teams battle for territorial control of objectives. The trailer demonstrates fast-paced first-person combat combined with light vehicle simulation mechanics, drawing visual and design comparisons to franchises like Call of Duty and Battlefield.
A key focus of Wardogs is its player-driven design philosophy, emphasizing emergent and organic player interaction rather than predetermined progression systems or extraction-based mechanics. This approach prioritizes player agency and dynamic team-based warfare. Supporting up to 100 simultaneous players, the title aims to deliver large-scale multiplayer combat with the chaos and intensity of classic large-player-count warfare experiences.
The announcement suggests developers are targeting players dissatisfied with current live-service shooter trends, positioning Wardogs as an alternative that foregrounds player-driven competition over structured monetization or progression mechanics.