We all know Arc Raiders’ loot chase is broken—but this creator proved how bad the duping exploits and cheating really are

Arc Raiders faces a critical issue with duplication exploits that are undermining its core loot-based gameplay. Since launch, the game has struggled with various glitches that allow players to duplicate items, ranging from cosmetic items like rubber duckies to valuable weapons such as Bobcats. While developer Embark Studios has worked to patch these exploits relatively quickly, the duplicated loot spreads rapidly throughout the player population before fixes are deployed.

YouTuber The Gaming Merchant recently investigated the extent of the problem by examining PvP servers. The investigation revealed significant disparities in player gear, with heavily equipped opponents dominating matchmaking. This suggests that duplication exploits have been more widespread and impactful than previous reports indicated. The matchmaking system, while not strictly segregated by Embark’s account, tends to match more aggressive players with similarly aggressive opponents—meaning those with duplicated gear gain substantial advantages in competitive environments.

The duplication problem is particularly damaging in Arc Raiders because looting and gear acquisition form the foundation of the game’s design. Players are expected to earn and protect their loot, but those exploiting duplication glitches gain unfair advantages that undermine the game’s progression systems and competitive balance. The rapid spread of duplicated items means that even brief windows between exploit discovery and patching can compromise the entire player economy and create persistent imbalances.

This situation highlights ongoing challenges with live-service game maintenance and security, particularly in competitive titles where item duplication can dramatically skew player advantages and erode competitive integrity.

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