Despite its trailer, Capcom says its Resident Evil - Code: Veronica remake is third-person and taking its cue from Resident Evil 2

At Summer Game Fest 2026, Capcom officially announced a remake of the beloved 2000 survival horror game Resident Evil: Code Veronica, dropping “Code” from the title to rebrand it as Resident Evil Veronica. The announcement initially surprised players, as the reveal trailer was presented entirely in first-person perspective—but producer Yoshiaki Hirabayashi confirmed the actual game will be fully playable in third-person with no first-person segments. The first-person trailer was a deliberate misdirect.

The gameplay experience will closely mirror the Resident Evil 2 remake, featuring protagonist Claire Redfield in a survival-focused experience emphasizing resource management and evasion over combat. This makes sense given the timeline—Veronica takes place only months after RE2—and Claire is not yet a combat expert. The original Code Veronica pioneered several series staples when it debuted on Dreamcast, including dual-wielding and serving as the franchise’s first fully 3D title.

Capcom is treating Veronica with the reverence typically reserved for numbered entries, signaling this is a major remake rather than a side project. The story will be substantially modernized, with scenes shifted, remixed, and reimagined rather than directly recreated. This approach differs from the criticized Resident Evil 3 remake, which felt rushed. One potential concern is how the remake will handle Alfred Ashford, the original game’s villain whose identity-switching storyline may require sensitive modernization nearly three decades later. The game is scheduled for 2027 on PS5.

Sources