Feature: Bloodborne PS5 Modded: Big Resolution Boosts, 120Hz, VRR - And It’s Superb

A technical analysis from Digital Foundry demonstrates significant performance improvements to Bloodborne when running on PS5 through modding. The enhancements include resolution boosts, 120Hz frame rates, and Variable Refresh Rate (VRR) support—features notably absent from the game’s current PS5 backwards compatibility mode.

The article highlights a broader issue with PS4 backwards compatibility on PS5: FromSoftware’s beloved action RPG runs without any technical improvements on the newer console despite PS5’s significantly more powerful hardware. Digital Foundry’s testing suggests this limitation stems from PS4 games running at lower CPU and GPU clock speeds on PS5 compared to native PS5 titles, preventing full utilization of the platform’s capabilities.

The modded version demonstrates what’s theoretically possible, suggesting that official patches or dedicated enhancements could substantially improve the experience for players replaying this classic. While Digital Foundry acknowledges that PS4 games generally run well on PS5, the analysis reinforces the perception that Sony’s backwards compatibility approach could unlock considerably more performance and visual fidelity for legacy titles.

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