Control Resonant Is Looking To ‘Attract The Action RPG Crowd’
Remedy Entertainment’s upcoming sequel Control Resonant represents a significant departure from the original game’s third-person shooter gameplay. The sequel will introduce a new protagonist and entirely new setting while shifting focus to melee-based action RPG mechanics, completely abandoning the gun-centric gameplay that defined the first Control game.
This substantial genre pivot marks a bold creative direction for Remedy, a studio renowned for its expertise in third-person shooter design. Rather than continuing to refine the franchise within its established genre, the developer is repositioning Control Resonant to appeal specifically to action RPG audiences, representing a risky but strategic move.
Remedy appears confident that this significant shift won’t alienate the original fanbase. Instead, the studio views this reimagining as an opportunity to expand the franchise’s reach beyond traditional Control players and attract players who prefer action RPG experiences. The studio leadership believes the core appeal of the Control universe remains intact despite the dramatic gameplay transformation, suggesting the game’s setting and narrative elements will resonate with both existing and new audiences.