We now have teardown pics of the Steam Frame controller and it looks like it could be pretty repairable

Valve’s upcoming Steam Frame controller has been revealed to be significantly more repairable than its predecessor through newly released FCC exhibits featuring teardown images. The Federal Communications Commission recently made public detailed internal images of the left Steam Frame controller (FCC ID 2AES4-1013) for Valve’s upcoming VR headset.

The key finding from the teardown photos is that the controller features multiple smaller printed circuit boards (PCBs) rather than the large, single PCB design used in the Valve Index controller. This modular approach promises easier repairs without requiring soldering work, which was necessary for some Index controller repairs. The design includes abundant threaded screws throughout, indicating components are intended to be disassembled and replaced relatively straightforwardly.

This represents a notable shift in Valve’s design philosophy toward repairability and user serviceability. The Index controller’s monolithic PCB design proved frustrating for users experiencing drift or other issues, often requiring professional repair or replacement. By contrast, the Steam Frame controller’s architecture suggests individual components can be swapped without extensive technical expertise.

While these details come from FCC filings and could theoretically change before final release, the documentation suggests Valve has prioritized making the controllers easier to maintain and repair. This is particularly significant for gaming peripherals, where longevity and replaceability of worn components are important factors for consumer satisfaction and device lifespan.

Sources