The team behind bullet hell FPS Luna Abyss just got laid off, less than a month after the game’s release
The entire team behind Luna Abyss, a recently released bullet hell first-person shooter, has been laid off less than a month after the game’s launch. Kwalee Labs CEO Hollie Emery announced the redundancies on June 16, stating that “the entire team has been made redundant; a decision that was completely outside of our control.” Despite the abrupt termination, Emery expressed confidence in the team’s future, noting that “I have no doubt that our team will go on to make amazing things.” The announcement came as a surprise given that the game had recently launched to positive reception. The layoffs represent another casualty in a year marked by significant workforce reductions across the gaming industry. Gaming journalist Wes Fenlon had recently praised the game’s potential, expressing hope for more titles in its style before this news broke. This sudden team dissolution highlights the volatility facing indie developers and small studios in the current gaming landscape.