Hermen Hulst Allegedly Said Sony’s PC Ports Didn’t Make Enough Money

Sony has reportedly decided to cease porting its first-party single-player PS5 games to personal computers, with profitability concerns cited as a primary factor in the decision. According to reports, the company’s PC port strategy has shown diminishing returns over time, despite initially strong sales performance.

Early PC conversions, such as Horizon Zero Dawn and Days Gone, performed exceptionally well and demonstrated the viability of bringing PlayStation exclusives to the platform. However, subsequent releases have not maintained this momentum. Titles like God of War Ragnarok and Marvel’s Spider-Man 2 experienced significantly reduced sales compared to their predecessors, signaling waning consumer interest.

While Sony has not publicly disclosed official sales figures, analytics data corroborates this trend. Analytics firm Alinea published estimates last year showing declining concurrent player numbers for later PC releases, suggesting the novelty of PS5 ports on PC has diminished substantially.

The decision follows ambiguous statements from PlayStation CEO Hideaki Nishino earlier this week, which did not definitively clarify Sony’s strategic direction regarding PC releases. Reporting by Bloomberg correspondent Jason Schreier has provided additional context to the company’s apparent shift away from PC porting as a business priority.

Sources