Citizen Sleeper creator explains why they’re taking a swing with their new RPG
Gareth Damian Martin, creator of Citizen Sleeper, is developing Signet City, an unconventional first-person fungalpunk RPG where players control a fungal brain parasite influencing multiple hosts within an algae-powered city.
When discussing the project, Martin emphasized the philosophical “why” behind the game’s creation rather than focusing on mechanical details, suggesting players will discover the gameplay through direct experience. The developer highlighted that creating Signet City represents a significant creative risk at a time when the game industry faces widespread challenges, with studios closing regularly and innovation appearing diminished.
Martin’s remarks suggest frustration with the current industry landscape, noting that “risk-taking’s at an all-time low.” By developing Signet City—an experimental and unconventional title—Martin positions their work against prevailing industry trends toward safer, more commercially predictable projects. This approach reflects a broader conversation about creative freedom and experimentation in game development during an economically challenging period.
The game’s reveal trailer demonstrated its unusual nature, though Martin preferred to let the actual gameplay experience speak for itself rather than providing extensive mechanical explanations during interviews.