ARC Raiders Devs Were Grabbing ’30 Terabytes of Data Per Day’, Tracking Your Every Move
Embark Studios’ free-to-play multiplayer title ARC Raiders has experienced a notable decline in player sentiment despite maintaining a substantial player base. The studio faces criticism centered around the game’s PvE offerings and the pace of content updates.
At its peak, ARC Raiders achieved massive scale, with Embark Studios collecting approximately 100 billion data events per day—totaling 30 terabytes of data captured in near real-time. This extensive telemetry allowed developers to comprehensively track player movement and behavior across the game world, enabling detailed analysis of gameplay patterns and user engagement metrics.
The scale of data collection at Embark Studios mirrors industry-wide practices among multiplayer game developers, who routinely gather similar volumes of player information to optimize game design and server performance. The data provides developers with granular insights into every aspect of the player experience.
Despite this sophisticated understanding of its playerbase, ARC Raiders has struggled to maintain momentum. Player sentiment on social media has deteriorated, with concerns focusing on gameplay balance and content delivery frequency. The gap between the game’s former peak popularity and its current standing reflects broader challenges in the competitive live-service gaming landscape, where sustained engagement demands consistent updates and compelling content.