‘I Am Getting at Least 5x More Offers for Video Game Adaptations Than Comic Book Adaptations’ — The Batman 2 Co-Writer Says Hollywood Is Shifting From Superheroes to Video Games
Hollywood’s appetite for adaptation material is shifting dramatically away from comic books and superhero properties toward video game franchises, according to Mattson Tomlin, co-writer of The Batman 2.
Tomlin revealed he is no longer involved with the Mega Man movie project, which he had previously written drafts for. However, he expressed optimism about video game adaptations reaching the screen, noting that the industry is increasingly hungry for game-based content.
“I am getting at least 5x more offers for video game adaptations than comic book adaptations,” Tomlin stated on social media, highlighting the stark disparity in current opportunities. This comment reflects a significant industry pivot, suggesting that studios and streamers are reallocating resources from the superhero genre that dominated Hollywood for the past two decades.
The shift comes as the video game industry continues to expand in cultural relevance and mainstream appeal. Several video game adaptations have achieved critical and commercial success in recent years, potentially signaling to Hollywood that gaming franchises represent fertile ground for film and television development.
While the Mega Man movie’s status remains unclear—Tomlin indicated it may not be officially canceled but is no longer a priority for him—the broader trend suggests audiences and studios alike may be experiencing adaptation fatigue with comic book properties, opening the door for video game franchises to capture Hollywood’s attention and investment.