Sand publisher celebrates 300,000 copies sold: ‘We getting a half hour of air conditioning tonight!’
Sand: Raiders of Sophie, a steampunk mecha game in early access, has sold 300,000 copies within weeks of launch, marking a significant commercial success for publisher TinyBuild. CEO Alex Nichiporchik celebrated the milestone on X with a humorous post noting the publisher would get “a half hour of air conditioning tonight” in celebration—a tongue-in-cheek reference to the company’s resource constraints.
The rapid uptake demonstrates strong market reception for the indie title. However, the early success has been tempered by technical difficulties. An update deployed on July 2 introduced unexpected connection problems that forced the development team to roll back the release. The game subsequently received a second update, though specific details about the improvements remain limited in available coverage.