The most deranged videogame challenge run I’ve seen: A no-hit playthrough of the ‘Unfair’ difficulty in a 100-hour RPG

YouTuber Davey Gunface has completed a no-hit playthrough of Pathfinder: Wrath of the Righteous on Unfair difficulty—an extraordinary achievement in a CRPG where success typically relies on dice rolls, stats, and random number generation. No-hit challenges have become increasingly popular in action games like Dark Souls, but pulling off a flawless run in a statistics-heavy RPG presents vastly different challenges.

Wrath of the Righteous, the sequel to Kingmaker, is renowned within gaming circles for its brutal difficulty even among dedicated fans. The game features particularly punishing encounters throughout its 100-hour campaign, with major challenges appearing every two to five hours. Players and reviewers frequently recommend the game with caveats, with even die-hard fans acknowledging its often unfair difficulty spikes.

Gunface’s achievement demonstrates both the skill and persistence of the speedrunning community and highlights the game’s fearsome reputation. The Unfair difficulty setting is specifically designed to push experienced players to their absolute limits, making a flawless no-hit run a remarkable feat of gameplay mastery and system knowledge.

Sources