GTA 6 needs to steal this awesome mechanic from the cancelled LA Noire follow-up
As Grand Theft Auto 6 approaches its November release, attention has turned to another Rockstar Games classic celebrating a milestone. LA Noire marked its 15th anniversary this May, prompting journalist Cade Onder to interview Daniel McMahon, writer at Team Bondi, the studio behind the acclaimed 2011 detective thriller. The interview explores the game’s development and the planned sequel that never materialized: Whore of the Orient.
Though canceled early in development, the abandoned follow-up featured a distinctive core mechanic that gaming enthusiasts argue would translate exceptionally well to Grand Theft Auto 6. The article suggests that Rockstar could enhance GTA 6’s gameplay by incorporating design elements from the canceled project, potentially adding depth to the franchise’s detective or investigation elements. While the excerpt doesn’t detail the specific mechanic, it highlights the creative potential abandoned in Team Bondi’s unmade sequel.