Wuthering Waves players slam the Xbox version for poor performance, saying it “looks like a mobile game on low settings”
Wuthering Waves, a popular gacha game initially released on PC and PlayStation, has drawn criticism from players following its arrival on Xbox. The Xbox Series X version has been plagued by significant technical issues that fall short of player expectations for the platform.
Players have reported numerous performance and graphics problems, including severe texture pop-in, graphical glitches, and missing shadow rendering. The visual degradation has been particularly stark, with some users comparing the Xbox rendition unfavorably to mobile versions of games, describing it as appearing “like a mobile game on low settings.” These quality concerns extend beyond cosmetic issues to performance inconsistency during gameplay.
The criticism has prompted the community to urge developer Kuro Games to prioritize fixes for the Xbox port. Players are seeking improvements that would bring the console version’s visual quality and performance in line with the PC and PlayStation versions. The situation highlights the ongoing challenges developers face when porting games across different platforms and hardware configurations, particularly when balancing visual fidelity with technical performance on varied console architectures.