A former Assassin’s Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera

Jesse Malcolm Sweet, a veteran cinematic director who previously worked on Deus Ex: Human Revolution, XCOM: The Bureau, Assassin’s Creed Unity, and 1666: Amsterdam at Ubisoft Montreal, is developing Sisters of Solitude, a horror mystery game set in abandoned convents.

The game combines ghost-hunting elements with a murder mystery narrative centered on four nuns. Players assume the role of an investigator tasked with uncovering why the nuns committed murder, exploring derelict convent locations to uncover the truth behind the crime.

The game’s distinctive gameplay feature is an instant camera—described as chunky, evoking vintage Polaroid-style photography—which serves as the player’s primary tool. Rather than traditional weapons, the camera appears to be central to the investigation and ghost-hunting mechanics.

Sweet’s new project was inspired by real-life explorations of abandoned convents, bringing documentary authenticity to the game’s atmospheric setting and narrative design. The horror-mystery hybrid represents a notable creative shift for Sweet, moving from cinematic direction on major AAA franchises to an independent horror project.

Sources