Review: Built for Switch 2, Splatoon Raiders Delivers a Safe but Satisfying Tech Upgrade
Splatoon Raiders, the first entry in Nintendo’s shooter franchise developed exclusively for Switch 2, marks a significant shift in the series’ design philosophy. Unlike its three predecessors, which focused primarily on multiplayer experiences, Splatoon Raiders introduces a full single-player and co-op campaign, positioning itself as a spin-off at an accessible £42 price point with a 13GB installation footprint.
The game demonstrates how Switch 2’s enhanced hardware translates into tangible technical improvements. While Splatoon 3 maintained 60fps using dynamic resolution scaling between 840p and 1080p on the original Switch, Splatoon Raiders leverages the more powerful hardware to deliver superior image quality and better graphical fidelity.
Critical reception highlights Splatoon Raiders as potentially the strongest single-player experience the series has offered. However, observers caution against underselling earlier campaigns in Splatoons 1, 2, and 3, which featured compelling gameplay design and storytelling. The new title appears to build on this foundation while offering a fresh direction for the franchise.