Path of Exile devs are planning ‘an extreme shakeup’ in the next major update to address concerns over its stale endgame and lack of exciting loot drops

Grinding Gear Games has announced plans for a significant overhaul to Path of Exile’s endgame in the upcoming patch 3.30, responding to widespread player concerns about stale content and unsatisfying loot mechanics.

A major point of frustration among the player base is the current loot system, where the majority of valuable drops come from chests rather than monster kills. This design creates predictable rewards that lack excitement, as players often know what they’ll receive before completing activities. Additionally, players have expressed dissatisfaction with the inability to increase difficulty levels in exchange for better loot, limiting progression and challenge incentives in the endgame.

The developer has indicated that patch 3.30 will represent “an extreme shakeup” to how the endgame functions, suggesting substantial changes to both content structure and reward systems. Grinding Gear Games is already working on addressing some immediate concerns, though specific details remain limited.

The loot and endgame issues have been prominent topics of discussion in the current league, with the live-service game looking to maintain player engagement and ensure loot drops feel rewarding and unpredictable.

Sources