Halloween: The Game denied classification in Australia and New Zealand over drug depiction

Halloween: The Game, an asymmetrical horror multiplayer title from developer IllFonic, has been refused classification by the Australian Classification Board, effectively banning its sale in both Australia and New Zealand ahead of its September 9 release.

In a surprising turn, the refusal was not prompted by the game’s violent content—players can control serial killer Michael Myers and perform graphic kills on other players—but rather by the inclusion of a controlled substance. IllFonic confirmed that the classification denial stems from “the presence of a controlled substance” in the game, reportedly the ability for players to use drugs within the game world.

The developer expressed disappointment with the decision, stating they made “every effort” to address the Australian Classifications Board’s concerns. The refusal means the game cannot be legally sold in Australia or New Zealand, restricting access for players in those regions.

This decision highlights an interesting regulatory distinction: while the game’s depiction of extreme violence and murder—core mechanics of the gameplay—was deemed acceptable for classification, the optional use of drugs triggered the refusal. The precedent suggests Australia’s classification system prioritizes regulating substance use over extreme violence in interactive media.

IllFonic is known for developing asymmetrical horror games, including Friday the 13th: The Game and Predator Hunting Grounds. Halloween: The Game follows this formula, pitting one Myers-controlled player against multiple survivors in cooperative horror gameplay.

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