I’m enjoying leaving my body behind in Project Looking Glass, an astral horror game in which you telewarp around a map of your terrible memories
Rock Paper Shotgun has covered Project Looking Glass, an astral horror game exploring grief and Cold War-era paranoia through experimental mechanics. The game casts players as a grieving woman participating in secret astral projection experiments during the Cold War, with gameplay centered on telewarp mechanics that allow navigation through maps composed of the protagonist’s traumatic memories.
The title features a distinctive cathode ray aesthetic and emphasizes the sensation of leaving one’s body behind as players traverse psychological landscapes. The integration of astral projection mechanics with Cold War conspiracy themes creates a blend of psychological horror and historical fiction that prioritizes atmospheric immersion.
Rock Paper Shotgun’s coverage indicates the demo is playable, with the reviewer expressing genuine enjoyment of the experience despite its deliberately unsettling subject matter. The game appears positioned as a narrative-driven horror title that leverages unconventional mechanics and thematic depth, combining personal trauma narratives with speculative Cold War-era science fiction elements.
Project Looking Glass represents an emerging trend in indie and mid-tier horror gaming that prioritizes experimental storytelling and artistic vision over conventional horror tropes, appealing to players seeking psychological depth and conceptual ambition in their horror experiences.