God Of War’s Christopher Judge Is Tired Of Video Game TV Adaptations Ignoring Game Creators

Christopher Judge, who voices Kratos in God of War, has publicly criticized how video game adaptations handle creative hiring practices. Speaking at Fan Expo earlier this summer, Judge expressed frustration that adaptation projects consistently fail to hire original game creators and writers, despite building upon pre-existing, successful properties.

Judge highlighted this disconnect by specifically referencing HBO’s The Last of Us adaptation. While acknowledging actor Pedro Pascal’s strong performance, he questioned why adaptations don’t retain the game’s original creative talent, particularly the writers. He expressed particular bewilderment about the upcoming God of War TV series, unable to understand why the game’s writers weren’t hired to also write for the television adaptation.

According to Judge, this represents a fundamental flaw in how the entertainment industry approaches game-to-screen translations. His argument suggests that when games achieve critical and commercial success—evidence that their creative vision resonates with audiences—discarding the original creators in favor of entirely new creative teams seems counterintuitive. Rather than leveraging the existing talent and vision that made these properties successful, studios opt to start creatively from scratch.

Judge’s perspective raises broader questions about creative continuity in adaptations and how the gaming industry manages intellectual property transitions to television and film, suggesting potential value in involving game writers and creators in the adaptation process to maintain the essence of what made the original properties successful.

Sources