‘The Game Feels Super Smooth’: Wolverine Will Run at 60fps with Ray Tracing on Base PS5

Insomniac Games has announced that Marvel’s Wolverine will run at 60 frames per second with ray tracing enabled on base PlayStation 5 consoles at launch. This technical achievement represents an unprecedented optimization for the generation, delivering high-fidelity graphics with ray-traced lighting while maintaining smooth performance on the original PS5 hardware.

The feat underscores Insomniac’s reputation as one of the most technically accomplished studios currently operating, and notably one of Sony’s strongest development teams under the PlayStation umbrella. The California-based studio has a proven track record of delivering optimized experiences across Sony’s platform, including previous successes with the Spider-Man franchise and other demanding titles.

The combination of 60fps performance with ray tracing on base PS5 hardware has historically been challenging to achieve, making this optimization a significant technical accomplishment. The announcement sets high expectations for Marvel’s Wolverine’s visual and performance quality, demonstrating Insomniac’s ongoing commitment to leveraging the PS5’s capabilities to deliver both visual fidelity and responsive gameplay.

Sources