Resonance: A Plague Tale Legacy’s Developer Walked an Unexpected Path to Success
Asobo Studio is preparing to release Resonance: A Plague Tale Legacy, arriving in two weeks as the French developer’s most ambitious project to date. The studio is shifting genres significantly from the stealth gameplay of its critically-acclaimed predecessor A Plague Tale: Requiem, which received a Game of the Year nomination, to a full-scale modern action game developed at AA scale. Despite this substantial genre departure, Resonance will continue to leverage Asobo’s signature cinematic presentation and visual storytelling strengths that have defined the franchise.
While Asobo Studio may appear to be a relatively recent success story following the 2019 launch of A Plague Tale: Innocence, the studio has a significantly longer and more diverse development history than public perception suggests. Founded in 2002, Asobo has created numerous games across its two-decade existence prior to establishing itself with the Plague Tale franchise, producing titles with different themes, genres, and mechanics than what players have come to associate with the studio. This extensive background demonstrates that the studio’s evolution toward more ambitious action-oriented experiences represents an extension of its broader capabilities rather than a sudden departure from its core identity.