Request for comment: Which way did you go when you reached the controversial ending of Mass Effect 3?

PC Gamer is asking readers to reflect on their choices when reaching Mass Effect 3’s controversial ending—specifically, whether they selected the red, blue, or green option to determine the galaxy’s fate.

The ending has become a landmark example of divisive game design. After three games’ worth of supposedly consequential decisions, players found that the climax reduced all narrative threads to a single mechanical choice: pressing a button corresponding to one of three colored outcomes. An AI companion would briefly explain the differences, but the moment lacked the weight many felt the journey deserved.

The design was particularly contentious because Mass Effect 3 had essentially copied the ending structure from Deus Ex: Human Revolution, which had released just six months earlier to similarly poor reception. The fact that both games employed this reductive finale—button-press decisions determining massive narrative consequences—baffled players and critics who viewed it as an abandonment of player agency.

While the ending’s structure wasn’t the only source of criticism for Mass Effect 3, it became one of the most memorable complaints. The controversy sparked broader discussions about narrative design in games with branching storylines and the challenge of satisfying conclusions when player choice is emphasized throughout a campaign.

Sources